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How this game became popular and what you can learn from it part 3

Posted by Jason on August 31, 2017 at 6:35 AM Comments comments (0)



The action, the stealth, the absolute hilarity. Metal Gear Solid was intialy brought to the world of gamers in 1998, by Konami Computer Entertainment Japan. Directed, produced and scripted by Hideo Kojima, gamers take control of Solid Snake, ...

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How this game became popular and what you can learn from it part 2

Posted by Jason on August 30, 2017 at 9:10 AM Comments comments (0)



Pokémon Go


This Android and iOS game seemingly sparked a social movement and once again launched the world of Pokémon into the world's attention. Developed by Niantic, Pokémon go allowed users to travel around real-world environments and capture Pokémon, using their smartphone's camera and augmented reality.


The g...

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How this game became popular and what you can learn from it

Posted by Jason on August 29, 2017 at 7:35 AM Comments comments (0)



WHAT GAMING PROGRAMMERS CAN LEARN FROM NINTENDO'S SUPER MARIO


Nintendo's most popular character, Mario, created by Japanese video game designer Shigeru Miyamoto first made his appearance as a jumper in the 1981 video game "Donkey Kong". Since then Mario has appeared in over 200 video games worldwide. Mario was originally depicted...

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Tips for Creating a Smart Artificial Enemy for your Game

Posted by Jason on March 31, 2017 at 10:25 AM Comments comments (2)



You can use Artificial Intelligence to build beautiful worlds and badass characters, including enemies that will lie wait and harass your hero throughout the gaming experience.


Artificial intelligence is a whole discipline combining theory with development to enable computer systems, in our case video games, to make decisions that mimic human intelligence. AI incorporates...

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How to make a addictive and creative boss battle

Posted by Jason on December 9, 2016 at 8:15 AM Comments comments (2)


The culmination of pretty much every action video game is the big boss battle. They have been with us since the advent of gaming. Making a fun boss battle is one of the keys to a great game. Here are several game design tips to assist a developer to make an amazing boss battle:


 

Make it a test

The big boss battle should be the ultimate test. It can be equated like the mi...

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How to make your game level addicting

Posted by Jason on December 4, 2016 at 8:00 AM Comments comments (4)


As a game developer, you are always looking to create a game level more addicting and captivating than the level before it. You want to create a situation where the gamer will not put the game down before completing a certain level. Every level has new features and challenges but should still be exciting and addictive for the gamer. A fantastic game is one that has a rich story with riveting writing as we...

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Using logical operators in game development

Posted by Jason on November 22, 2016 at 9:55 AM Comments comments (0)



Using logical operators in game development

Game development is a very complex process. It is important therefore that you get to know the best way to develop your game but choosing the right comfortable tool. If you want to develop your games, using your characters, settings, and storylines, Woodstock production can help you learn, how to use

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How to make a addicting mobile game

Posted by Jason on November 9, 2016 at 8:35 PM Comments comments (0)



Game design is an art that involves figuring out what is important and fun for players. As a game designer, you are always looking for new and innovative ways to make your games more interesting for the players and increase the duration people spend on the games. A successful game should be difficult enough to keep it truly challenging while at the same time allowing the players to achieve small acco...

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